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  • Accessories is a great way to make use of duplicate units or units you don't really use anymore. If you keep them all, you have to keep expanding your unit box. See here for how to make accessories.





Accessories Stories and Effects  Converted from
Life 300UP , the water enemy advantageous to exert a effect. Rabby
Life 500UP , the water enemy advantageous to exert a effect.
Life 700UP , the water enemy advantageous to exert a effect.
Life 300UP , to fire enemy advantageous to exert a effect. Karl
Life 500UP , to fire enemy advanrful and exert a effect.
Life 700UP , to fire enemy powerful and exert a effect.
Life 300UP , in darkness enemy advantageous to exert a effect. Aleksy
Life 500UP , to fire enemy advantageous to exert a effect.
Life 700UP , in darkness enemy powerful and exert a effect.
Life 300UP , in light enemy advantageous to exert a effect. Victor
Life 500UP , in light enemy advantageous to exert a effect.
Life 700UP , in light enemy powerful and exert a effect.
Life 300UP , to no enemy advantageous to exert a effect. Yuri
Life 500UP , to no enemy advantageous to exert a effect.
Life 700UP , to no enemy strong and exert a effect.
Attack force 300UP , the water enemy advantageous to exert a effect. Aaron
Attack force 500UP , the water enemy advantageous to exert a effect.
Attack force 700UP , the water enemy powerful and exert a effect.
Attack force 300UP , to fire enemy advantageous to exert a effect. Leonard
Attack force 500UP , to fire enemy advantageous to exert a effect.
Attack force 700UP , to fire enemy powerful and exert a effect.
Attack force 300UP , in darkness enemy advantageous to exert a effect. Rolan
Attack force 500UP , in darkness enemy advantageous to exert a effect.
Attack force 700UP , in darkness enemy powerful and exert a effect.
Attack force 300UP , in light enemy advantageous to exert a effect. Erving
Attack force 500UP , in light enemy advantageous to exert a effect.
Attack force 700UP , in light enemy powerful and exert a effect.
Attack force 300UP , to no enemy advantageous to exert a effect. Igor
Attack force 500UP , to no enemy advantageous to exert a effect.
Attack force 700UP , to no enemy strong and exert a effect.
Life & resilience 150UP , the water enemy advantageous to demonstrate the effect. Anastasia
Life & resilience 250UP , the water enemy advantageous to demonstrate the effect.
Life & resilience 350UP , the water enemy powerful and demonstrate the effect.
Life & resilience 150UP , to fire enemy advantageous to demonstrate the effect. Anya
Life & resilience 250UP , to fire enemy advantageous to demonstrate the effect.
Life & resilience 350UP , to fire enemy powerful and demonstrate the effect.
Life & resilience 150UP , in darkness enemy advantageous to demonstrate the effect. Elanora
Life & resilience 250UP , in darkness enemy advantageous to demonstrate the effect.
Life & resilience 350UP , in darkness enemy powerful and demonstrate the effect.
Life & resilience 150UP , in light enemy advantageous to demonstrate the effect. Ludmilla
Life & resilience 250UP , in light enemy advantageous to demonstrate the effect.
Life & resilience 350UP , in light enemy powerful and demonstrate the effect.
Life & resilience 150UP , to no enemy advantageous to demonstrate the effect. Eva
Life & resilience 250UP , to no enemy advantageous to demonstrate the effect.
Life & resilience 350UP , to no enemy strong and exert a effect.
Resilience 300UP , the water enemy advantageous to demonstrate the effect. Carrol
Resilience 500UP , the water enemy advantageous to demonstrate the effect.
Resilience 700UP , the water enemy powerful and demonstrate the effect.
Resilience 300UP , to fire enemy advantageous to demonstrate the effect. Kirill
Resilience 500UP , to fire enemy advantageous to demonstrate the effect.
Resilience 700UP , to fire enemy powerful and demonstrate the effect.
Resilience 300UP , in darkness enemy advantageous to demonstrate the effect. Burckhardt
Resilience 500UP , in darkness enemy advantageous to demonstrate the effect.
Resilience 700UP , in darkness enemy powerful and demonstrate the effect.
Resilience 300UP , in light enemy advantageous to demonstrate the effect. Sigmund
Resilience 500UP , in light enemy advantageous to demonstrate the effect.
Resilience 700UP , in light enemy powerful and demonstrate the effect.
Resilience 300UP , to no enemy advantageous to demonstrate the effect. Effim
Resilience 500UP , to no enemy advantageous to demonstrate the effect.
Resilience 700UP , to no enemy strong and exert a effect.
Attack power 1% UP , the water enemy advantageous to exert a effect. Johan
ATK 2% UP , the water enemy advantageous to exert a effect.
ATK 3% UP , to water enemy powerful and exert a effect.
Life 1% UP , to fire enemy advantageous to exert a effect. Claus
Life 2% UP , to fire enemy advantageous to demonstrate the effect.
Life 3% UP , to fire enemy powerful and demonstrate the effect.
Life 1% UP , in darkness enemy advantageous to exert a effect. Michael
Life 2% UP , in darkness enemy advantageous to demonstrate the effect.
Life 3% UP , in darkness enemy powerful and demonstrate the effect.
Life 1% UP , in light enemy advantageous to exert a effect. Elvin
Life 2% UP , in light enemy advantageous to demonstrate the effect.
Life 3% UP , in light enemy powerful and demonstrate the effect.
The probability of occurrence of cut-in attack 8% UP . Theodore
The probability of occurrence of cut-in attack 12% UP .
The probability of occurrence of cut-in attack 15% UP .
Attack power 1% UP , the water enemy advantageous to exert a effect. Dominic
ATK 2% UP , the water enemy advantageous to exert a effect.
ATK 3% UP , to water enemy powerful and exert a effect.
Attack power 1% UP , to fire enemy advantageous to exert a effect. Friedell
ATK 2% UP , to fire enemy advantageous to exert a effect.
ATK 3% UP , to fire enemy powerful and exert a effect.
Attack power 1% UP , in darkness enemy advantageous to exert a effect. Alphonse
ATK 2% UP , in darkness enemy advantageous to exert a effect.
ATK 3% UP , in darkness enemy powerful and exert a effect.
Attack power 1% UP , in light enemy advantageous to exert a effect. Edgar
ATK 2% UP , in light enemy advantageous to exert a effect.
ATK 3% UP , in light enemy powerful and exert a effect.
Attack power 1% UP , to no enemy advantageous to exert a effect. Clemence
ATK 2% UP , to no enemy advantageous to exert a effect.
ATK 3% UP , to no enemy strong and exert a effect.
Life & resilience 1% UP , the water enemy advantageous to demonstrate the effect. Raquel
Life & resilience 2% UP , the water enemy advantageous to demonstrate the effect.
Life & resilience 2% UP , the water enemy powerful and demonstrate the effect.
Life & resilience 1% UP , to fire enemy advantageous to demonstrate the effect. Cerim
Life & resilience 2% UP , to fire enemy advantageous to demonstrate the effect.
Life & resilience 2% UP , to fire enemy powerful and demonstrate the effect.
Life & resilience 1% UP , in darkness enemy advantageous to demonstrate the effect. Maximilian
Life & resilience 2% UP , in darkness enemy advantageous to demonstrate the effect.
Life & resilience 2% UP , in darkness enemy powerful and demonstrate the effect.
Life & resilience 1% UP , in light enemy advantageous to demonstrate the effect. Izark
Life & resilience 2% UP , in light enemy advantageous to demonstrate the effect.
Life & resilience 2% UP , in light enemy powerful and demonstrate the effect.
Life & resilience 1% UP , to no enemy advantageous to demonstrate the effect. Rudolph
Life & resilience 2% UP , to no enemy advantageous to demonstrate the effect.
Life & resilience 2% UP , to no enemy strong and exert a effect.
Resilience 1% UP , the water enemy advantageous to exert a effect. Liselotte
Resilience 2% UP , the water enemy advantageous to exert a effect.
Resilience 3% UP , the water enemy powerful and demonstrate the effect.
Resilience 1% UP , to fire enemy advantageous to exert a effect. Flora
Resilience 2% UP , to fire enemy advantageous to exert a effect.
Resilience 3% UP , to fire enemy powerful and demonstrate the effect.
Resilience 1% UP , in darkness enemy advantageous to exert a effect. Patricia
Resilience 2% UP , in darkness enemy advantageous to exert a effect.
Resilience 3% UP , in darkness enemy powerful and demonstrate the effect.
Resilience 1% UP , in light enemy advantageous to exert a effect. Walpurgis
Resilience 2% UP , in light enemy advantageous to exert a effect.
Resilience 3% UP , in light enemy powerful and demonstrate the effect.
Resilience 1% UP , to no enemy advantageous to exert a effect. Octavia
Resilience 2% UP , to no enemy advantageous to demonstrate the effect.
Resilience 3% UP , to no enemy strong and exert a effect.
Life 200UP , the water enemy tremendous to exert a effect. Sakura
Life 400UP , the water enemy tremendous to exert a effect.
Life 600UP , the water enemy fatal to exert a effect.
Life 200UP , to fire enemy tremendous to exert a effect. Kasumi
Life 400UP , to fire enemy tremendous to exert a effect.
Life 600UP , to fire enemy fatal to exert a effect.
Life 200UP , in darkness enemy tremendous to exert a effect. Tsubaki
Life 400UP , in darkness enemy tremendous to exert a effect.
Life 600UP , in darkness enemy fatal to exert a effect.
Preemptive probability 5% UP . Ayame
Preemptive probability 7% UP .
Preemptive probability of occurrence 10% UP .
Life 200UP , to no enemy tremendous to exert a effect. Botan
Life 400UP , to no enemy tremendous to exert a effect.
Life 600UP , to no enemy fatal to exert a effect.
Attack force 200UP , the water enemy tremendous to exert a effect. Nijo
Attack force 400UP , the water enemy tremendous to exert a effect.
Attack force 600UP , the water enemy fatal to exert a effect.
Attack force 200UP , to fire enemy tremendous to exert a effect. Nanao
Attack force 400UP , to fire enemy tremendous to exert a effect.
Attack force 600UP , to fire enemy fatal to exert a effect.
Attack force 200UP , in darkness enemy tremendous to exert a effect. Himeji
Attack force 400UP , in darkness enemy tremendous to exert a effect.
Attack force 600UP , in darkness enemy fatal to exert a effect.
Attack force 200UP , in light enemy tremendous to exert a effect. Wakamatsu
Attack force 400UP , in light enemy tremendous to exert a effect.
Attack force 600UP , in light enemy fatal to exert a effect.
Attack force 200UP , to no enemy tremendous to exert a effect. Matsue
Attack force 400UP , to no enemy tremendous to exert a effect.
Attack force 600UP , to no enemy fatal to exert a effect.
Life & resilience 100up , in water enemy tremendous to exert a effect. Haruna
Life & resilience 200UP , the water enemy tremendous to exert a effect.
Life & resilience 300UP , the water enemy fatal to demonstrate the effect.
Life & resilience 10Life & resilience 100up , in darkness enemy tremendous to exert a effect.0up , to fire enemy tremendous to exert a effect. Ise
Life & resilience 200UP , to fire enemy tremendous to exert a effect.
Life & resilience 300UP , to fire enemy fatal to demonstrate the effect.
Life & resilience 100up , in darkness enemy tremendous to exert a effect. Mikasa
Life & resilience 200UP , in darkness enemy tremendous to exert a effect.
Life & resilience 300UP , in darkness enemy fatal to demonstrate the effect.
Life & resilience 100up , in light enemy tremendous to exert a effect. Nagato
Life & resilience 200UP , in light enemy tremendous to exert a effect.
Life & resilience 300UP , in light enemy fatal to demonstrate the effect.
Life & resilience 100up , to no enemy tremendous to exert a effect. Settsu
Life & resilience 200UP , to no enemy tremendous to exert a effect.
Life & resilience 300UP , no enemy in deadly to exert a effect.
Resilience 200UP , the water enemy tremendous to exert a effect. Akagi
Resilience 400UP , the water enemy tremendous to exert a effect.
Resilience 600UP , the water enemy fatal to exert a effect.
Resilience 200UP , to fire enemy tremendous to exert a effect. Kaga
Resilience 400UP , to fire enemy tremendous to exert a effect.
Resilience 600UP , to fire enemy fatal to exert a effect.
Resilience 200UP , in darkness enemy tremendous to exert a effect. Chitose
Resilience 400UP , in darkness enemy tremendous to exert a effect.
Resilience 600UP , in darkness enemy fatal to exert a effect.
Resilience 200UP , in light enemy tremendous to exert a effect. Ryujo
Resilience 400UP , in light enemy tremendous to exert a effect.
Resilience 600UP , in light enemy fatal to exert a effect.
Resilience 200UP , to no enemy tremendous to exert a effect. Shinano
Resilience 400UP , to no enemy tremendous to exert a effect.
Resilience 600UP , to no enemy fatal to demonstrate the effect.
Life 500UP , resilience 300DOWN , in water enemy powerful and exert a effect. Augustus
Life 700UP , resilience 300DOWN , in water enemy powerful and exert a effect.
Life 900UP , resilience 300DOWN , in water enemy tremendous to exert a effect.
Life 500UP , resilience 300DOWN , to fire enemy powerful and exert a effect. Luke
Life 700UP , resilience 300DOWN , to fire enemy powerful and exert a effect.
Life 900UP , resilience 300DOWN , to fire enemy tremendous to exert a effect.
Life 500UP , resilience 300DOWN , in darkness enemy powerful and exert a effect. Alain
Life 700UP , resilience 300DOWN , in darkness enemy powerful and exert a effect.
Life 900UP , resilience 300DOWN , in darkness enemy tremendous to exert a effect.
Life 500UP , resilience 300DOWN , in light enemy powerful and exert a effect. Eizel
Life 700UP , resilience 300DOWN , in light enemy powerful and exert a effect.
Life 900UP , resilience 300DOWN , in light enemy tremendous to exert a effect.
Life 500UP , resilience 300DOWN , to no enemy strong and exert a effect. Joseph
Life 700UP , resilience 300DOWN , to no enemy strong and exert a effect.
Life 900UP , resilience 300DOWN , to no enemy tremendous to exert a effect.
Attack force 500UP , life 300DOWN , in water enemy powerful and exert a effect. Phyllis
Attack force 700UP , life 300DOWN , in water enemy powerful and exert a effect.
Attack force 900UP , life 300DOWN , in water enemy tremendous to exert a effect.
Attack force 500UP , life 300DOWN , to fire enemy powerful and exert a effect. Ursula
Attack force 700UP , life 300DOWN , to fire enemy powerful and exert a effect.
Attack force 900UP , life 300DOWN , to fire enemy tremendous to exert a effect.
The probability of occurrence of blow of best 5% UP . Enzelka
Probability of occurrence of a blow of our best 6% UP .
Blow the probability of occurrence of utmost 8% UP .
Attack force 500UP , life 300DOWN , in light enemy powerful and exert a effect. Viola
Attack force 700UP , life 300DOWN , in light enemy powerful and exert a effect.
Attack force 900UP , life 300DOWN , in light enemy tremendous to exert a effect.
Attack force 500UP , life 300DOWN , to no enemy strong and exert a effect. Fiona
Attack force 700UP , life 300DOWN , to no enemy strong and exert a effect.
Attack force 900UP , life 300DOWN , to no enemy tremendous to exert a effect.
Life & attack force 200UP , resilience 200DOWN , in water enemy powerful and demonstrate the effect. Foster
ife & attack force 300UP , resilience 200DOWN , in water enemy powerful and demonstrate the effect.
Life & attack force 400UP , resilience 200DOWN , in water enemy tremendous to exert a effect.
Life & attack force 200UP , resilience 200DOWN , to fire enemy powerful and demonstrate the effect. Turner
Life & attack force 300UP , resilience 200DOWN , to fire enemy powerful and demonstrate the effect.
Edwards
Smith
Robin
Rachael
Mary
Rosa
Nora
Loretta
Seyfried
Brunhilde
Amagi
Maxwell
Yamato
Valzark
Karma
Isabella
Dione
Natal
Schelk
Noa
Valtols
Nefteria
Frau
Amaterasu
Fenris
Cthulu
Artorius
Type Zero
Izanagi
Zetterman
ASMK-2
Anubis
Grimdore
Liveia
Mayu Hojo
Chrono
Velvet
Ideia
Le Fay
Yurika
Chroma
Alyssa
Kyte
Nicola
Kylt
Meril
Leo
Bonny

Google translate from Japanese Wiki

Please fix this translation if you made your units to accessories. 

http://rtd.rtwiki.net/index.php?%A5%A2%A5%AF%A5%BB%A5%B5%A5%EA%A1%BC#no0013

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